for this project I started with an animatic to get posing and timing correct. From there, I moved into a blockout phase where I aimed to match the animatic as closely as possible. As the project developed, I made lots of cuts and changes to keep the timing snappy and the actions clear.
My main goal was to push squash and stretch, exaggerate the movement, and really put a personality into the flour sack. I had a lot of fun experimenting with cartoony principles and expressive body language throughout the process.
rigs used:
flour sack by joe daniels
bloop ultimate ball rig by bloop animations
render
blockout
animatic - made lots of cuts and changes to this